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The Errynt Twins
“Listen up, Rangers.” All conversation in the room ceased as a pair of officers entered. Lieutenant Commanders Silvia and Andrew Errynt looked remarkably similar, standing six feet with dark reddish-brown hair grown out even farther past regulations than was normal even for Special Forces Rangers. Like the other eighteen men and women in the room, they were dressed in generic civilian clothing. Andrew Errynt took a drag on his cigarette and continued. “We’ve got confirmation from Hathcock and Medvedev that the target just arrived. It’s time to move out. We want to make this subtle, so we’re forgoing dropships in favor of ground insertion—rolling in close and legging it the rest of the way. Hathcock and Medvedev’s teams are on standby to provide sniper cover. I’ll be leading the assault team. Silvia will be leading the security team. You all know the plan. We don’t expect anything worse than the usual diggers with rifles. Get your gear and mount up. We’re rolling out in two minutes.” Silvia looked over at him as the room emptied. “Are you looking forward to finally getting this bastard?”
“You know I am.” Andrew gave feral grin. “After we get him the only one left is the man paying us. Do you think he knows there’s a bounty on his head?”
“I doubt it. He gets wrapped up in his own little world sometimes. Just remember to wait until after we complete the contract to make your move.”
“Me? Shoot too soon? You wound me, dear sister,” Andrew said, gesturing dramatically.
“Only because I care,” Silvia said. “You did a good job coming up with this operation. Neither of them will know what hit them.”
“Just so long as the assault team doesn’t break the goods we’re being paid to deliver.” Andrew glanced at his watch. “Time to roll out. Keep an eye out for us. Good luck and good hunting.”
“Likewise yourself.”
History
The Errynt twins were created in the aftermath of the Eidolon War. Their father, Lord Alexander Errynt, had lost numerous siblings and cousins to the family profession during the war, and he was determined that if some of his children were going to go into the Errynt Rangers, then they were going to be given every possible advantage he could muster to ensure they survived the experience. With this in mind, he commissioned Saevenok Bioconstructs Co. to produce a pair of twin homunculi that would be given the best physical augmentation money could buy. Three years and almost a billion rona later, a pair of the highest-quality first generation homunculi every made were born (an admittedly small population). Though minor celebrities in the bioccultic research and engineering community, the Errynt twins, like most first-gen homunculi, escaped notice by the general public.
As the children of a pair of billionaires, the Errynt twins grew up in extreme luxury, limited far more by their parents’ Spartan tastes than any economic constraint. On the other hand, as the youngest of the Clan Lord’s children they were expected and groomed to serve in the Errynt Rangers. Consequently, while they received the high-end academic education that would be expected of their status (both studied arcanics at one of the top universities in Tyrre, and were thoroughly corrupted by the Republic’s hedonistic academic culture), they also received a considerable amount of weapons handling and some of the same indoctrination Ranger recruits were put through. By the time they actually entered the Rangers’ training program, they were better weapons-handlers than most of the instructors.
After being flogged through Ranger school and OCS, the two ended up assigned to two different Ranger battalions (Silvia to the Wolfhounds and Andrew to the Laughing Men), fighting in separate conflicts for several years, including the 1749 Biopolis Campaign and the 1749-1750 Daemonsiege of Nova Edessa. However, they spent a comparatively short time in the Ranger battalions before passing Special Forces qualification and being assigned to the SF teams.
The next seven years were spent largely on detached duty with a small team of operatives, working for Rufus Saevenok and a number of other upper-class individuals. The twins’ striking appearance was sometimes detrimental in the street-level operations the SF teams were usually involved in, but let them blend right in to most high societies, where supernatural beauty was less uncommon—that it also made it easier for them to indulge in their hedonistic tastes than serving in a line unit didn’t hurt either. They were involved in the disintegration of one of the most influential of the Vulcadian Faust Cartels when they killed Sandor Rezan, the Cartel’s leader. This unexpected twist stained their reputation somewhat, and they returned to the SF teams to take part in “standard” operations. They shot up through the Teams’ ranks, displaying a solid grasp of small-unit and special operations tactics. With the 1st RSF team CO being killed in action and the 3rd RSF team CO retiring in rapid succession, both were promoted to command of a team within weeks of each other.
Personality
Silvia and Andrew Errynt are the product of a multitude of conflicting influences—the privilege of the ultra-rich, the pressures of growing up as genetically-engineered super soldiers, the hedonism of Tyrran intelligentsia, and the Spartan attitudes of professional soldiers standing foremost among them. Indeed, how they behave is often a question of which mask they chose to wear. They can shift smoothly from urbane patrician to cynical mercenary to bloody-minded berserker depending on which is called for. All things considered, they are astonishingly well-adjusted, though sometimes there are hints of madness beneath the surface.
The Errynt twins have a demeanor and attitude born out of their contradictions. They combine the cynicism and occasional crassness that might be expected of career mercenaries with a certain degree of sophistication that jars with their occupation. It is their occupation that has taught them the value of maintaining a friendly mask even when dealing with people they find contemptible, but they do not suffer fools gladly if they don’t have to. They tend to regard many of their employers as immoral or amoral bullies and tyrants who are solely redeemed by the often worse nature of their enemies. Despite their career choice, the Errynt twins are genuinely friendly, if sometimes aloof, people who enjoy their job because it lets them hunt down some of the most unpleasant people on the planet.
Silvia and Andrew are shameless hedonists. To put it very simply, the Errynt twins like nice things. Nice clothes, nice food, nice guns, nice lovers, nice cars. About the only nice things they don’t like are nice people, because they have a tendency to judge them for being professional killers. Their hedonistic attitudes are the consequence of Spartan parents, youthful rebellion, and exposure to Tyrran islander culture (which is considerably more liberal than Arran, where the Errynt Clan originates). On the other hand, a combination of their culture background and the ministrations of the Rangers’ ethos have given them a more understated and traditional hedonism. Both look down upon the widespread drug and alcohol abuse they encountered among their fellow students (not helped by the fact that they could drink their peers under the table and feel merely tipsy, thanks to their unusual biology). Even their profession feeds their hedonism to some degree. They are both self-admitted adrenaline addicts and can display terrifying bloodlust in combat. Both will freely admit that their decisions to remain in the SF teams rather than pursue a career in the Ranger Infantry battalions is that an SF officer can still expect to see direct action on a regular basis while a Ranger infantry officer may not (the higher pay doesn’t hurt either). The Errynt twins were bred and raised for war, and it shows.
Their career as professional soldiers has influenced the way that they think at least as much as their upper class upbringing. Most notable has been the indoctrination of aspects of the Rangers’ ethos, mitigating and eliminating assumptions of superiority. They tend to be vehemently anti-political, often to a fault. They regard politicians and bureaucrats with a degree of contempt that often turns around and bites them. They also do their best to overlook the political nuances of whatever situation they’re in, as it tends to make their contracts look unpalatable. While the Errynt twins have reasonably well-developed moral compasses considering their occupation, they tend to first and foremost divide the world into people they care about and everyone else. The people they care about are limited almost entirely to the Errynt Clan and to their subordinates in particular.
Ultimately, it can be said that the Errynt twins are something of a throwback to aristocratic military elites, but they may also be among the first of a new wave of augmented humans. Andrew and Silvia know where they stand on the issue, which has saved them from the existential angst that plagues some more conservative homunculi and soul-forged individuals.
Notable Skills and Assets
The Errynt twins, aside from familial connections to one of the wealthiest individuals on planet, actually have relatively few personal assets. They own a collection of antique and historically significant weapons and all the usual things to be expected of well-paid mercenaries with expensive tastes. However, beyond that they own little of significance and show no interest in acquiring anything. The only things that stand out are a matched pair of heavily enchanted custom-made handguns that Alexander Errynt had commissioned for them. These weapons have garnered a minor amount of notoriety, and several collectors have offered large sums to anyone who can acquire them.
They are however, veterans of the Errynt Rangers’ Special Forces teams, with everything that implies. Both possess superhuman weapons handling skills and are quite competent with small unit and special operations tactics. Moreover, both are cosmourges of good though unremarkable skill. They rely on standard metaclockwork assistance and arcane foci for complex techniques like teleportation and image crafting. Between them, they command nearly eighty elite special operators, many of whom regard their father as the nearest thing to a living god. And of course, they have themselves: a pair of highly augmented individuals worth more nearly as much as a small dreadnought airship. Their combination of arcane and combat skills makes them among the most personally dangerous individuals on the planet, rivaled only by other combat homunculi, heavily soul-forged individuals, and archmagi.
The twice-dead corpses of a half-dozen minor Lysmerian cadaveri nobles were strewn across the interior of the Duke Nicholas Sarcophage de Sartre’s magnificent ballroom. Most clutched weapons of some kind, though in several cases the arms that wielded them were quite far removed from the well-dressed torsos they belonged to. Necromorph armsmen were rushing in to defend their master from the pair of suddenly hostile guests that had turned the ballroom into an abattoir. The Duke himself had retreated to the mezzanine and thrown up the arcane wards that lined the upper level the moment his celebratory ball had started to go horribly wrong. He was a brilliant archmage, like any good Lysmerian noble, but battle was a weak point for him. He had already slammed the attackers with his most powerful psychonomic charm, but, instead of reducing them to a pair of drooling idiots like it should have, it had simply rolled off their own wards.
De Sartre flinched as a thaumaturgically charged bullet tried to pierce his wards. It failed utterly, and the shooter switched her focus to the necromorphs on the ballroom floor. Arcanic charms made the handgun rounds strike like machinegun slugs, shattering skulls and severing limbs. Her male companion stepped forward and vanished in the thunderclap of teleportation, only to reappear in the midst of the armsmen, a sword borrowed from a fallen noble slicing through them like they were made of cobwebs. It took only seconds for them to massacre the armsmen like they had the nobles.
“Andrew, my love, I thought the plan was to let me get close to de Sartre before we started carving these people up. You know he’s a sap when it comes to a pretty woman with a pulse.” the woman said. De Sartre had thought her the living child of a minor political ally. That was obviously not the case. He took a moment to admire her all the same—a shame that such beauty would be wasted on the living. Her form-flattering white-dress was untouched despite the carnage, and his arcane senses told him it was laced with a number of enchantments.
The swordsman, a mirror image of the woman, laughed and tossed aside his borrowed weapon. His white suit was just spotless as the woman’s dress, despite having been even closer to the center of a maelstrom of gore. “My fault entirely, my dear sister. I may have overstepped our host’s hospitality when I decapitated his son.” Andrew glanced up at de Sartre. “How does that work exactly? I’ve always been curious. I mean, since you’re dead you obviously can’t have children, and I know you try to cadaverize aspiring nobles before they have a chance to spoil…never mind.” He glanced back over at the woman. “I think it’s time to go, Silvia. His desiccation up there has probably called in the rest of his armsmen, and they probably won’t be as surprised as this bunch. And our wards are about to burn out.”
“You’re right, of course, my dear brother. I was just waiting for you to finish talking.” Silvia blew a kiss at de Sartre. “Until next time, your grace.”
De Sartre mustered some of his courage. “Who sent you? The Church? The Saevenoks? The Cartels?” He put some subtle psychonomic weight behind the question, hoping to make them more pliant—if their wards were really weakening, then something clever might slip through. The mindbending magic skittered off the same wards that had foiled his earlier attempt.
Andrew Errynt laughed again. “We’d hardly be good hired thugs if we just told you. It has been a lovely evening, your grace, though in the future I recommend that you find more talented sycophants.” He gave a sarcastic salute to de Sartre and offered his arm to Silvia Errynt. “Shall we go, my dear?”
_________________ When the Cambrian measures were forming, They promised perpetual peace. They swore, if we gave them our weapons, that the wars of the tribes would cease. But when we disarmed They sold us and delivered us bound to our foe, And the Gods of the Copybook Heading said: "Stick to the Devil you know." -Rudyard Kipling
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