Darkness (Revamped Again)

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Czernobog
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Darkness (Revamped Again)

Post by Czernobog »

Darkness


Origins:


Darkness (or Tenebrae, as he prefers to call himself), is an ageless demon from the darkest parts of the Abyss, literally living only to wreak havoc and destruction.

Against his will, he was summoned and bound by the accomplished dark mage Ludwig Schroedinger, and set loose on the Russians during WW2, causing massive casualties in Leningrad. He escaped via a loophole in his bindings, but could not find Ludwig Schroedinger, and so nursed his grievances alone.

His hatred returning, he was involved in the Dreamlands invasion of 2006, reaping a great tally among the forces of the National Guard and the SDI before fleeing as the tide turned against the horde of interdimensional monstrosities. He vanished again, and is currently keeping a low profile, hiding and waiting.

Powers and Abilities:


Darkness has terrible powers, most notably the ability to change shape. He is also super-durable, able to survive major artillery barrages, and super-strong, enough to throw tanks with difficulty and people like rag-dolls. Shadow dances to his every whim, making blasts of tangible shadow that can suck the life from his foes, and destroy things by subjecting them to the full wrath of entropy.

Humans and animals he can possess, his mind hollowing out their souls and turning their bodies into empty shells, meat-puppets that rapidly die when denied access to the animating force of his power. He can make illusions, controlling people's senses utterly, making them puppets dancing to his tune.

Dark magic is his element, and the dark light that shines forth from his eyes makes this all too clear. He summons monstrosities as great in number as they are horrific - skeleton-legions of the long dead, animated by his dark powers, three-headed hellhounds, eyes blazing with infernal red light, hell-steeds with long fangs, unnatural speed, blazing red eyes and the power to fly.

Appearance and Personality:


Darkness usually resembles a fairly non-descript human, wearing a long black duster. But his true form is revealed when he attacks, revealing him to be a dark angel, beautiful and terrible. Black hair flows down, floating in a non-existent wind, dark light explodes outward from his eyes, as he flies on six thin black wings, wielding a flaming sword that burns with black fire, while he wears spiked armour and a cape that flies in a non-existent wind. Upon his brow is a crown with seven black diamonds that shine like stars, terrible and wonderful at the same time.

Personality-wise, Darkness is malicious and cruel, often disposing of minions that displease or fail him in some way, while caring little for the devastation that he unleashes, laughing with manic glee as he cuts down his enemies. He seem to enjoy the horrors that he causes, and his complete madness is unmistakeable.
Last edited by Czernobog on Wed Dec 02, 2009 9:11 pm, edited 3 times in total.
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Re: Darkness (Revamped Again)

Post by Shroom Man 777 »

The entity known as Tenebrae (or, for ease of understanding, Darkness) was summoned by the high priests of Sarnath that stood in the land of Mnar (what we now call the Middle East), some 50,000 years ago, in an effort to defeat the moon-beasts that frequented the region, and came from crosspoints leading to the Dreamlands' moon. Defeat them he did, but then he turned on Sarnath and single-handedly razed it to the ground.

For many years, he vanishes from records, until the decline and fall of the Roman Empire, where he is briefly recorded as one of the many woes that afflicted the Empire in those times and lead to its collapse. Then, he vanishes again, until 800 AD, and the destruction of a monastery in Southern France, of which there was only one survivor.

After the fall of the Roman Empire, he created the Tenebrae Syndicate, then known as the Order of Tenebrae, a secret circle of assassins and terrorists that has changed over the centuries, but still serves him loyally. Throughout the Middle Ages he kept a low profile, with no overt displays of his power, until the Renaissance began and the Tenebrae Syndicate began manipulating Europe, resulting in the Borgia popes among other things.
For some reason, I preferred it when Darkness' description was basically "dark evil dude who killed shit" without having him destroy Babylon or killed Jesus for no reason.

I think this whole "ancient evil" with "vague purposes" and "powerful secret organizations" thing is starting to become really old. Which is sad.

EDIT:

Okay, Mobius basically said in MSN: His characters are all the same.

And I have to agree very much with him. You've repeatedly made several characters that are very-very-very similar, since all of 'em came from the past, sometimes the very distant and even prehistoric past, and all of them are massively powerful or something, and all of them are evil with all their little evil plans and all of them are basically "RARGH KILL!" kind of loons with evil powers all bent on doing evil things.

Which is why you, Kamin, are making the whole "ancient evil" with "vague purposes" and "powerful secret organizations" thing is starting to become really old. Which is sad.

One of the reasons why the Winter Corps' guys were semi-decent to me, and why I was rather shocked to find that I didn't exactly find them objectionable, was because they weren't another bunch of your generic "conquer world" "crush/kill/destroy" "crazy evil" guys from World War 2/10,000B.C./65 million years ago with a "secret organization of evil".

EDIT 2:

Honestly, I just think that if you're going to write a character who's supposed to be this great ancient evil or grand powerful being (who could also be an ancient evil), like say Revamp Again Darkness or Firewing, they should be more interesting than just "RARGH KILL"!" because if you're going to have these guys existing for lots of years, then it would be better if that long length of time was used for an interesting backstory or something that's not just "RARGH KILL!".

This is why I liked the original Darkness more. He was simply just.... "RARGH KILL!" without any complexities, all he did was throw zombies or blue fire (cold fire) at your face because he was a bad guy and that was that. There was no explanation, and none was needed, and it was short and simple.

EDIT 3:

I mean, if all Darkness does is just be evil and throw monsters and cold fire, then how important is the being ancient part? If he was throwing monsters and cold fire today and throwing fire and cold monsters in 10,000 B.C. and that's the gist of what he does... then that long history isn't really going to be super-interesting since all he does is killing people and breaking stuff.
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Re: Darkness (Revamped Again)

Post by Siege »

Do you even know what the Abyss is supposed to be? I'll give you a hint: it's not a place you can just summon stuff from. It doesn't work like that. The Abyss is a non-place, it doesn't actually exist in a physical sense. It's a metaphysical concept, much more of an absence of places which serves to keep actual realities apart. Only a few extremely high-end individuals would have 'access' (for lack of a better word) to it: Chernobog basically becomes it after the demise of the Old Gods, Saint Anthony, himself an anthropomorphic representation of metaphysical concepts like technological progress, can access it, and Hermes Trismegistos (who was basically the first human mage, ever) knew of it and somehow distilled the entity that would become Baccara out of it. He's not so much a guy from a place, he's more like a guy who worries that he might be a golem formed of entirely metaphysical stuff. Either way the Abyss is so far above actual reality it just does not qualify as a place, it's a state of not-being far more than it is an actual dimension.
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Re: Darkness (Revamped Again)

Post by Magister Militum »

You know, Kamin, I have to agree with Moby and Shroom's observation that a lot of your characters are the same old thing. Really, this is something that I've been noticing for a very long time (I think that it actually predates O1 itself). From what I've seen, you're best work occurs when you focus on more mundane (I use that term loosely) and lower-powered characters. I don't think that you're ready to tackle major powerhouses yet.
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Re: Darkness (Revamped Again)

Post by Shroom Man 777 »

Magister Militum wrote:I don't think that you're ready to tackle major powerhouses yet.
He needs to define them with more than just "RARGH KILL!" because a long character history that supposedly spans centuries/millennia/eons/whatever but only has "RARGH KILL!" is pretty... one-note and kinda boring.
From what I've seen, you're best work occurs when you focus on more mundane (I use that term loosely) and lower-powered characters.
That's because low-level "mundane" characters can afford to be one-note or very simple and basic, because there's really no problem if say one of those Volunteer mercenaries, or the original Darkness, don't have such a long or detailed or interesting backstory, it's no problem if it's just "RARGH KILL!". Since they're just guys who blow things up or something. I mean, Firestorm was just some bankrupt dude who went crazy and just liked setting things on fire with his brain.

But when you write bigger characters who are supposed to have greater effects on Earth, like how Darkness was supposed to have caused the fall of Babylon or killed Jesus before Kamin edited it out... they'll need more, they need backstories that aren't just one-note, they need to be more interesting precisely because that character is supposed to be all big and with great effects.

Bigger characters will need more effort and are, yeah, going to be more difficult to pull off.
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Re: Darkness (Revamped Again)

Post by Invictus »

Shroom Man 777 wrote:He needs to define them with more than just "RARGH KILL!" because a long character history that supposedly spans centuries/millennia/eons/whatever but only has "RARGH KILL!" is pretty... one-note and kinda boring.

Bigger characters will need more effort and are, yeah, going to be more difficult to pull off.
And not the least because if your character really spends all millenia killing stuff, today he'd either have killed the world beyond all recognition or died trying. I don't think there is enough space in history for many maruading primordial supergods.
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